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Last updated on: 2026-09-03 01:42 [UTC]

Metadata for woof-doom in main

woof.desktop - 10.5.1+dfsg-1 ⚙ amd64 ⚙ arm64

Icon
---
Type: desktop-application
ID: woof.desktop
Package: woof-doom
Name:
  C: Woof!
Summary:
  C: Continuation of Lee Killough's Doom source port MBF
Description:
  C: |-
    <p>Woof! is a continuation of Lee Killough&apos;s Doom source port MBF targeted at modern systems. MBF
    stands for &quot;Marine&apos;s Best Friend&quot; and is widely regarded as the successor of the Boom
    source port by TeamTNT. It serves as the code base for popular Doom source ports such as PrBoom+/DSDA-Doom
    or The Eternity Engine. As the original engine was limited to run only under MS-DOS, it has been ported
    to Windows by Team Eternity under the name WinMBF in 2004. Woof! is developed based on the WinMBF code
    with the aim to make MBF more widely available and convenient to use on modern systems. To achieve this
    goal, this source port is less strict regarding its faithfulness to the original MBF. It is focused on
    quality-of-life enhancements, bug fixes and compatibility improvements. However, all changes have been
    introduced in good faith that they are in line with the original author&apos;s intentions and even for
    the trained eye, this source port should still look very familiar to the original MBF. In summary, this
    project&apos;s goal is to forward-port MBF.EXE from DOS to 21st century and remove all the stumbling
    blocks on the way. Furthermore, just as MBF was ahead of its time, this project dedicates itself to early
    adoption of new modding features such as DEHEXTRA+DSDHacked, UMAPINFO and MBF21.</p>
  en: |-
    <p>Woof! is a continuation of Lee Killough&apos;s Doom source port MBF targeted at modern systems. MBF
    stands for &quot;Marine&apos;s Best Friend&quot; and is widely regarded as the successor of the Boom
    source port by TeamTNT. It serves as the code base for popular Doom source ports such as PrBoom+/DSDA-Doom
    or The Eternity Engine. As the original engine was limited to run only under MS-DOS, it has been ported
    to Windows by Team Eternity under the name WinMBF in 2004. Woof! is developed based on the WinMBF code
    with the aim to make MBF more widely available and convenient to use on modern systems. To achieve this
    goal, this source port is less strict regarding its faithfulness to the original MBF. It is focused on
    quality-of-life enhancements, bug fixes and compatibility improvements. However, all changes have been
    introduced in good faith that they are in line with the original author&apos;s intentions and even for
    the trained eye, this source port should still look very familiar to the original MBF. In summary, this
    project&apos;s goal is to forward-port MBF.EXE from DOS to 21st century and remove all the stumbling
    blocks on the way. Furthermore, just as MBF was ahead of its time, this project dedicates itself to early
    adoption of new modding features such as DEHEXTRA+DSDHacked, UMAPINFO and MBF21.</p>
Categories:
- Game
- ActionGame
Keywords:
  C:
  - first
  - person
  - shooter
  - vanilla
  - doom
  - boom
  - mbf
Icon:
  cached:
  - name: woof-doom_woof.png
    width: 48
    height: 48
  - name: woof-doom_woof.png
    width: 64
    height: 64
  - name: woof-doom_woof.png
    width: 128
    height: 128
  remote:
  - url: w/wo/woof.desktop/bcde9df47cde49da9f0fa93b7952579f/icons/128x128/woof-doom_woof.png
    width: 128
    height: 128
  stock: woof
Launchable:
  desktop-id:
  - woof.desktop